Friday, May 20, 2011

Galactic Control BETA v0.73 Release

After a few months strenuous work, I and the play tester have completely re-written the Galactic Control core rules bringing them to version 0.73.

A lot of the feedback we received was that the rules were to similar to Warhammer 40k, and that many of the mechanics were clunky and not very streamlined. To this end, we have completely gutted the previous version and re-written a majority of it.

The rules have moved away from the I-GO-YOU-GO turn mechanic to a variation of the unit activation mechanic. We have also strived to add heaps of examples for players to better understand the rules as well as tried to streamline the rules to make them easier to use in game and easier to understand when reading them. Diagrams and tables will be added in the final version.

This is a simple version of the rules without all the introduction parts and is very printer friendly.

It would be great to get some feedback on this re-write, as we are pretty excited with the changes and were curious on what the community thinks of them.

In particular we are still debating the following areas of the rules:

- Break Tests (when should a unit go from broken to panicked to shock)
- Charging (should a unit get a attack with a charge)

Please be aware that this version of the rules has not yet hit the editor, so the only review of the rules has been a simple spell check.

You can download the new rules by clicking this link.

The BETA army lists can also be found by clicking this link.

The website including the forums are located at http://galacticcontrol.com

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